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Who Am I?

I am Dilay Tezcanlı, and a landscape architect based in the İstanbul area who works on playground areas provide for customers' needs. In the processing of playground designs, according to the wishes and needs of the users,  I consider both the physical and mental development of children while choosing equipment. I ensure clients with the best possible experience they can have.

WHAT DO I DO?

There are some basic steps of our process.

Storytelling

Each of the projects has its own story. Accordingly to customers' wishes, we create new designs with global brands which would fit the area.

DESIGN

We are planning and rendering the area. 

Consulting

The budget could be the most important step in the project. Accordingly, in the discussion with clients,  we are planning our design to accomplish the target.

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PROJECTS

In this section, there are projects that she has prepared throughout her professional working life. Each project has its concept. You can see all the processes that each project has a sketch, analysis, and rendering.

DEEP OCEAN

Are you ready to sail to the depths of the sea? But watch out, waves can be pretty dangerous!

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Here's some other projects' render which has not prepared about the sketch. You can check them down below.

UPCOMING PROJECTS

Unreal Experiences

She is into video games, Visual Reality (VR) experiences fascinate and inspire her. It leads her to design my projects in-game engine programs. She is working on Unreal Engine lately. Her target is to make users can experience the playgrounds in the area. 

Users can navigate in the field with the help of a tablet, phone, computer, or any technological device that can define any HTML input. Users who experience the playgrounds they demand life will lead assistants to understand the designed playground and its concept more accurately.

You can see some of the examples down below.

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